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toggle inact (#) toggler show/hide var/inact # var # etc. Doesnt seem to difficult, though format integration could be a little tricky.
 
toggle inact (#) toggler show/hide var/inact # var # etc. Doesnt seem to difficult, though format integration could be a little tricky.
   
Back to the dragon thing, I get what you mean, but we could either cap eah variable every 2 years, since the length of each variable seems about the same. Or we could do what Mendo proposed and have access to all of them and divide based on "elements" /groupings
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Back to the dragon thing, I get what you mean, but we could either cap eah variable every 2 years, since the length of each variable seems about the same, but that doesnt really fix the problem rather ignores it. Or we could do what Mendo proposed and have access to all of them and divide based on "elements" /groupings
   
For the toggle thing, wed probably create templates of dragon groups limited and permanet and then maybe have 2 toggle variables attached to the main dragons. Maybe? Bcuase at this point limited dragons have become a section all unto them selves.
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For the toggle thing, wed probably create templates of dragon groups limited and permanet and then maybe have 2 toggle variables attached to the main dragons. Maybe? Bcuase at this point limited dragons have become a section all unto them selves. 
   
 
Unrelated note can we all kind of agree that the older pages are outdated and fairly abandoned when it comes to updates, ex. Kairos, every asset of that whole topic is old and needs to be revised, which I am slowly woring on.
 
Unrelated note can we all kind of agree that the older pages are outdated and fairly abandoned when it comes to updates, ex. Kairos, every asset of that whole topic is old and needs to be revised, which I am slowly woring on.

Latest revision as of 02:59, December 17, 2018

So that toggle function would be like

toggle inact (#) toggler show/hide var/inact # var # etc. Doesnt seem to difficult, though format integration could be a little tricky.

Back to the dragon thing, I get what you mean, but we could either cap eah variable every 2 years, since the length of each variable seems about the same, but that doesnt really fix the problem rather ignores it. Or we could do what Mendo proposed and have access to all of them and divide based on "elements" /groupings

For the toggle thing, wed probably create templates of dragon groups limited and permanet and then maybe have 2 toggle variables attached to the main dragons. Maybe? Bcuase at this point limited dragons have become a section all unto them selves. 

Unrelated note can we all kind of agree that the older pages are outdated and fairly abandoned when it comes to updates, ex. Kairos, every asset of that whole topic is old and needs to be revised, which I am slowly woring on.

In fact earlier today I was looking at the Perch of Kairos coding and it was messy and hard to read.

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