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DragonVale Wiki
Grand Treat Farm


Available Level 25
Buy 5,000,000
Sell 2,500,000
EXP 2,500,000
Upgradable From: Huge Treat Farm Size 3 X 3
Upgradable To: Towering Treat Garden Building Time Instant
Game Description
In order to cultivate and enchant even more grandiose dragon treats, the wizards and witches devised an even grander farm. This upgraded treat farm comes with a slightly higher terrace, creating a two-level effect, with a path running down the middle.


Treats

Treat Experience Food per hour Cost per food Cost per hour Cost per XP XP per hour Max Food/Day Max Cost/Day Requirement
25 600 10 6,000 2 3,000 14,400 144,000 Treat Farm
250 240 12.5 3,000 1 3,000 5,760 72,000 Treat Farm
1,500 150 13.33 2,000 0.66 3,000 3,600 48,000 Treat Farm
7,500 150 16.66 2,500 0.66 3,750 3,600 60,000 Large Treat Farm
25,000 133.33 18.75 2,500 0.60 4,166.7 3,200 60,000 Large Treat Farm
125,000 125 25 3,125 0.60 5,208.3 3,000 75,000 Large Treat Farm
250,000 600,000 50 30,000,000 2 15,000,000 14,400,000 720,000,000 Huge Treat Farm
500,000 120,000 50 6,000,000 2 3,000,000 2,880,000 144,000,000 Huge Treat Farm
2,500,000 100,000 50 5,000,000 2 2,500,000 2,400,000 120,000,000 Huge Treat Farm
5,000,000 500,000 80 40,000,000 4 10,000,000 12,000,000 960,000,000 Grand Treat Farm
8,750,000 83,333 70 5,833,333 4 1,458,333 2,000,000 140,000,000 Grand Treat Farm
16,250,000 27,778 65 1,805,556 4 451,389 666,667 43,333,333 Grand Treat Farm


Limited Treats

Treat Experience Food per hour Cost per food Cost per hour Cost per XP XP per hour Max Food/Day Max Cost/Day Requirement
? 3,000 8 24,000 ? ? ? ? Upgraded Farm
? 12,000 8.33 100,000 ? ? 288,000 2,400,000 Upgraded Farm
? 1,000,000 25 25,000,000 ? ? 24,000,000 600,000,000 Upgraded Farm
? 200,000 25 5,000,000 ? ? 4,800,000 120,000,000 Upgraded Farm


Notes


Possible References

  • The Grand Treat Farm's description references the "Knights Who Say Ni" segment of Monty Python and the Holy Grail, during which the knights demand that King Arthur fetch them a shrubbery, and then another shrubbery, so that they can put them side by side with a two-level effect and a path running down the middle.



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