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Important Effective August 7, 2014
Negative Boost Effects on the Opposite Element Were Removed


Important Effective June 15, 2023
Weather Generators add a 2% Boost to their Affiliated Element

Calculating Earnings Summary[]

The boosted earning rate can be calculated using the below equation:

Boosted Income = Base Income x (1 + (0.3 x number of boosts + 0.02 x number of affiliated Weather Generators))

If there is a decimal in your product, the boosted income is rounded up to the nearest whole number.

For Example: 202.27 would become 203
Number of
Positive Boosts
Multiply The Earning Rate
Without Boosts By
0 1.00
1 1.30
2 1.60
3 1.90
4 2.20


Number of Beneficial
Weather Generators
Multiply The Earning Rate
Without Boosts By
0 1.00
1 1.02
2 1.04
3 1.06


Calculating Earnings With Positive Element Boosts[]

Boosts each provide an increase of 30% to the earning rates of dragons of the same element that are housed on the island that the boost is placed on. Depending on the boost and dragon placement, a dragon's earnings rates can be affected in a positive way.

Please refer to the Boosts page, as well as each boost's individual page, for more details.

As of June 15, 2023, the newly-added Weather Generators also provide a 2% boost to its affiliated element:

Boosts do not affect epic dragons without primary elements (with the exception of Monolith Dragons).

To calculate the earning rate of a dragon, the player will need to determine how many boosts are affecting that dragon. Then, the player will need to add that amount from his/her dragons' earnings. The effects of one positive boost on a dragon with a base earning rate of 100 would be calculated as:

100 + (100*30%) = 130




If a dragon's base earning rate is 100, and was then affected by two positive boosts, the calculation would be:

100 + 2*(100*30%) = 160




If a dragon's base earning rate is 100, and was then affected by three positive boosts, the calculation would be:

100 + 3*(100*30%) = 190




If a dragon's base earning rate is 100, and was then affected by four positive boosts, the calculation would be:

100 + 4*(100*30%) = 220




The generic formula to follow is:

The player simply needs to place the appropriate number of positive boosts into the formula for their given situation.

Boosted Income = (Base Income x (1 + (0.3 * Number of boosts + 0.02 * Number of Weather Generators))

  • Note that multiplying a number by 1.3 is equivalent to adding 30%, and multiplying by 1.02 is equivalent to adding 2% to a dragon's income.

If there is a decimal in your final product, round it up the next whole number.

  • Example: 202.27 would become 203


Rounding Range[]

Once a dragon's displayed earn rate goes over 900 DragonCash per minute, a dragon's earn rate will get rounded up to cerain values depending on how much they earn.

Range of Displayed Rates Rounded To
900-999 1,000
1000-1,199 1,200
1,200-1,499 1,500
1,500-1,999 2,000
2,000-2,999 3,000


Example: A Tien Dragon's base earning rate at level 20 is 992, if affected by four positive boosts, the calculation would be:

992 * 4*(100*30%) = 2,182, which would be rounded up to 3,000.


Previous Boost Calculating Method[]


Dragon Earning Rates Tables[]

The following page has tables of the earning rate per minute each dragon earns without boosts. Use this page to apply your Boost Calculations to:

Dragon Earning Rates


Notes[]



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