Talk:Pearl Dragon/@comment-49.176.4.210-20120625160251

Backflip Studios should really consider putting a limit on how many of each Gemstone dragon can be bred by each player. Whilst I'm not going to delete the game or jump off a cliff if I don't get a Pearl (I only started playing mid-June), it's supremely frustrating to hear talk of some players owning 4,5, up to 12 Pearls while others have none. Random? Logic? (Wildly conflicting) anectdotal research? Use the same dragons in the same order? Mixing up breeding pairs? Breeding in both slots continuously? With a break in between attempts? None of these can truly account for the vast differences in "rarity" of any dragon from one player to another.

After all, not even hackers, cheats, or jailbroken devices with access to unlimited gems (to speed up undesirable results) can bypass the code provided by BFS to determine breeding results, and a possible limit of Gemstone dragons for each player should be easy (and fair) to implement.