Talk:Entrance Portal/@comment-60.231.177.197-20120101233246/@comment-24.105.219.195-20120115124148

I believe it has to do with some changes they made to the program coding with the last update. We don't have as wide of a zoom range as we used to, and also, things like this happen at different zoom percentages. It's probably to keep the movements of the dragons and everything more fluid, because before, there were times movement would get choppy if there was too much going on on-screen for the program, or the device, to handle.