Talk:Game Updates/@comment-4738639-20140807234934/@comment-11782886-20140812085354

good effect: assuredly better income rate as long as you have a boost (and I'm sure you'll want to have 1 each lol)

bad effect: a little bit (or huge!!!) loss of fun of arranging the dragons and boosts.

I was trying to make a park so that all dragon with a specific primary element in 1 island, each in the habitat of the corresponding element, it also has the boost (that was debuffing the opposite dragons but I don't care, the debuff is just 4%), and no other boost/dragon/habitat of other primary basic element (note: I don't classify celestial habitat's primary element as moon, and I don't classify a habitat's primary element)

Now I arrange my park so that each of my 5 first island contained dragons with a primary element and dragons with the primary element as the opposite element of the first dragon group (example: I put malachite, ironwood, plant, metal. quicksilver, and swamp dragon in an island), the corresponding boosts, and a useful building. Rest I'll put on the 5 other islands.