Talk:Game Updates/@comment-29910822-20170914004018

Evaluation: Grind fest

Impossible amount of treats are required to be sustainable (in terms of earning dragon cash to buy them) and we need the treats to level up dragons and earn ethereum. The habitats low limit means periods away from the game (like sleep) aren't help and neither is kairos. And apparently doing anything in the rift increase the price of doing said thing, limiting what we can do greatly.

The reason backflip made a new currency and a seperate park is because they decided the original game isn't grindy enough. Apparently it was too easy to earn gems, hence why gemstone habitats have been greatly increase in price - and we cannot use gems to speed anything up in the rift anyway. It seems unnecessary as well the amount of treats required. The treat farms require us to come back often to the farms to collect many treats, every hour at least. It's difficult to earn many treats even if we do have dragoncash. But guess what? They actually allowed us to reach level 100 which increase the habitat limit. I'm sure 5 more habitats will make a huge difference to our dragoncash stacks!!!!

I was hoping for an expansion to the main game, not a grindy rift version that leeches off of it. What did we get besides that? The solar flare dragon, I like that but the rest of this update is pretty bad.