Talk:Kairos/@comment-121.209.163.67-20121112070415/@comment-5242490-20121113230958

[*] Gems are always helpful, even if the amount is small. One gem could be the difference between the 8,000,000th cactus fail (and no topaz) to a sped-up cactus and a 30 hour.

[*] Food is proportionate to entry fee, as well as cashout. If you earned food proportionate to level, you'd end up with massive, MASSIVE amounts of food with minimal amounts of time and coins, making the Dragon Track the best way by far to get food. (In fact, it already is, and it really doesn't need any buffing.) The DC is even worse-seriously, if you were getting something useful the track would just be a way to get free money without doing anything hard. They COULD buff up entry fees proportionate to level, kinda like Gizmonauts' Battle Arena, but that would kinda be a bummer, especially to a casual player who doesn't invest time in epics or any moneymaking scheme, but enjoys races. (Even then, it would be kind of useless! The Track is designed so that you come close to breaking even, so boosting prizes and entry fees wouldn't really change much.)

[*] Experience IS proportionate to level. The Track is extremely useful for leveling up, it's probably the fastest way in the game. Colosseum can get you 5% per day with level 20 things, but if you Dragon Track for several hours you could potentially boost that by another 5-10%, zooming through levels like crazy.

OK, that's my rant. If I screwed up the BBCode, I'll rage...raaaaagggeee.....