Talk:The Great Dragon Faire/@comment-16719445-20150725175002/@comment-26538062-20150726154437

" I'm not super tech-savvy and everyone always tells me it's a memory issue when something lags/crashes, but I'm playing on an iPad, which I only use for 2 things - browse internet when I'm not by the PC, and play games. I only have like 4 games on it, and last time I checked, I'm using like 30% of my device's capacity. So, it can't the memory, can it? *shrugs*" 

Here, you're talking about device storage. This isn't the same as memory as it's referred to in this context. This type of memory is commonly known as RAM. iOS devices tend to have about 1 GB of RAM. Each time you load up an application, that app will store its data in RAM. The more apps you have open, the more RAM will be used up - they're all sharing the pool. If an app uses too much, the OS will crash it to ensure no problems occur with the system. Any time you close an app, the RAM it was using is returned back to the pool again.

I haven't experienced these crashes myself, and I have nearly the maximum number of friends: 500. My device is an iPhone 6 plus. I imagine that data must be loaded in RAM for each friend, and this, depending on how much is loaded per friend, could lead to a significant amount. If it's a memory-related problem, it seems more likely to happen in this scenario.

It could also be a memory leak. If crashes seem to happen more often when you play the game longer or open the social tab more frequently, then it's probably a leak. But if they happen right away when you open the app then likely not.