Talk:Game Updates/@comment-4963098-20120413023419

To be honest, many of the comments on this page are highly impractical and alot of the time, reading them can make you facepalm. The majority of these are comparable to a kid crying to his parents for a candy bar. That's not to say that there aren't any good ideas in these comments, but even most those aren't well thought out.

I understand there are fanboys and fangirls for every game and I don't have a problem with it. It's awesome when people come up with fanart or discuss ideas, but when it gets to the point where people are continually bringing up the same points or demanding for new content (right after a major update), it's counter-productive and you know these people don't really want progression for the game but just their own ideas implemented.

If there are major bugs in the game, game studios need to spend time on those issues rather than on new content. Recently, there have been quite a few bugs that needed to be fixed, which would have consumed alot of the designer's time. Whether the bugs are due to BFS rushing the update or the bugs slipping through detection, they've spent fixing it and we can only hope there aren't any gamebreaking bugs sliding in with the next batch of updates.

However, even when working on new content, they have to consider the effect of the updates on existing content. There are repercussions for every update and unless ideas are well thought out, planned and executed, newer content would be impractical. Currently, gold/exp rates are geared towards a lvl 20 cap as opposed to lvl 30 cap and assuming you earn 30m/day (possible, but difficult on a consistent basis), it would already take over a year to max out 1 of each dragon to lvl 20. In their newest update, BFS came under scrutiny for the lack of difficulty when breeding the metal dragons. Once again, this may be due to lack of planning or a planned balance (via Iron and Magnetic Dragons) towards gold rates.

Additions of new content would affect existing content and can't just be implemented on a whim. e.g.

New dragons would affect habitat and hibernation cave capacity

New elements would have a bigger impact on the aforementioned content

More habitats/habitat capacity would affect level progression, not only end-game content

Increased level cap would require further updates and revamping of gold/exp gain

There is still alot of potential to what BFS can do with existing content. However, there are also certain areas that need to be worked on in the near future, such as gold/exp rates, dragon capacity and lvl progression, but thats for the developers to worry about. Personally, I'm going to enjoy the game as it is and will continue to due so unless there is a game breaking update.

And remember... The good parents are the ones who know when to buy the candy bar and when to say no.