Talk:Emerald Dragon/@comment-50.81.220.248-20120529011300/@comment-108.72.245.78-20120529015257

I agree that they should be able to sell gems for whatever they want, and it's thanks to people who buy them that I get to play the game for free. My personal opinion is that if the word 'greed' can be applied to the game makers in terms of their exhorbitant gem pricing, they're only hurting themselves. If 1500 gems to buy an emerald dragon cost $5 instead of $50, I probably would have done it just as a way to support the game that I've played free for so long. And I bet a lot of people posting on here would have done the same. But paying $50? That's just retarded. As an example for every 1 person who actually pays them $50 (it's their money, what do I care) there's probably 20 people who would have paid $5 or something along those lines if that would have gotten the amount needed to buy that dragon, and the company would have made more money overall, than by trying to get as much as possible from a much smaller group of users willing to pay it. So it's the company that's losing out on potential revenue through their higher pricing.

Not that this is the only game that operates like that. I remember when the Smurfs one was in the news because of all these kids buying the $100 'Wheelbarrow of Smurfberrys'- yeah in app purchases can be turned off, that's not where I'm going here- its just that the price defies logic.

The developers are free to charge as much as they want, but good thing is we're also free not to have to pay it- so if a lot of people spend their own $ on enough gems to speed things up and still don't get Emerald Dragon- this could backfire.