Talk:Game Updates/@comment-67.139.33.52-20120316215020/@comment-4767771-20120317035054

In all fairness, any app game will get to the point of boredom given an amount of time playing it even with periodical (e.g. monthly) or frequent (e.g. weekly) update. The question one has to ask is how s/he wants to go about it to keep it "entertaining" for him/herself.

I shared a few posts here on why introducing new dragons too frequently is not an excellent idea to "kill" boredom. One being it's stll a repetition gesture n the different is breeding something new instead of breeding for the known or profit. Once you acquired the new dragons before the following week update boredom will soon kick in (assuming you're able to breed a pair within 5 - 6 days). But are you certain you'll strike jackpot every week? Let's just say half of the entire DV users couldn't. Guess what the outcome might be like? Many would feel frustrated, stressful, displeasure, dreadful to login and eventually hating the game as it gets too overwhelming.

I've played a few weekly update apps and yet I got bored and ended quitting the games not because I couldn't keep up on the contrary I cld finish the tasks in very short amt of time given the resources I'd accumulated. So why did I and some users in my caliber quit entirely? Because it's the same process just the pixel is different and the app publisher got too greedy in many areas, not including a couple of unethical biz practices.

Whereas in DV, besides introducing new dragons n deco periodically BFS also introduced new features e.g. gem award for coli competition, EBI, shrines, gem tree, hibernation cave, fountain of youth which changed the dynamic of the gameplay. BFS is one of the best freemium app games that has evolved tremendously in short amt of time.

To be honest, I like the pace where it's now. Maybe one new feature (hopefully no platinum shrine) and one new dragon alternate month.