Talk:Game Updates/@comment-209.227.8.2-20120117154246/@comment-4610180-20120118224828

@Birdmaestro, to be completely fair, Backflip is offering you a free game and free content. They have to make money somehow, or they cannot continue providing you with content. Somehow, people get so lost in the "OMG THEY'RE SO GREEDY" circlejerk that they forget that Backflip is a still a business and has to survive somehow.

That aside, I don't believe they really thought shrines completely through. The requirements from bronze to silver shrines alone was already tedious, but you know, that's fine, I'll get to it when I get to it, right? But silver to gold is nothing short of ludicrous. Doubling the amount of food dragons need to level worked from levels 1-10. Doubling the food does not work after level 10, the amount of food needed per level gets obscenely high very quickly. We have better treats to make, but if you don't have a lot of gold, they will eat through your funds as fast as your dragons eat through your supply of treats. Furthermore, Backflip keeps the same caps on habitats, which makes leveling dragons beyond level 10 absolutely pointless (if you're leveling for increased gold rates), and somewhat defeats the purpose of introducing more expensive things for people to buy. In short, Backflip has a problem scaling features of the game appropriately and reasonably.