Talk:Game Updates/@comment-4738639-20190509235011/@comment-24790838-20190511005134

Dear BFS/H, Intermittent reinforcement is very effective when rewards are awarded on an appropriate schedule. The rewards in Dragonvale have been stretched out so far they are no longer effective.

Take as an example the game Clash of Clans ...they recently came up with a very effective positive reinforcement schedule in which players get plentiful/meaningful rewards that allow players to advance faster in game. I and several of my friends end up playing more and spending more on the game. In contrast, the ratio of rewards, to time playing DragonVale are a disincentive and I have decreased my playtime and reduced what I am willing to spend on the game ...and shifted my cash and playtime to a more rewarding game.