Talk:Game Updates/@comment-11437884-20131024174250/@comment-5312616-20131024202633

This ignores the fact that BFS designed an inflationary economy that led players to find ways to obtain dragon cash for doubling island/decoration prices and to buy treats to level up dragons to 1)get shrines, 2) get better breeding odds, 3)win more gems in coliseum. They created the rules of the game...we played the game and made their game a top earner. Doubt that there is a high percentage of players with islands of panlongs.  Mr Mashinter should stick to the change allowing the breeding between different epics. The imbalance between treat costs and earnings has not been addressed.