Talk:Bone Dragon/@comment-71.236.230.222-20121013154136/@comment-60.240.68.239-20121013165900

It's not the concept, it's the little details that matter. Concepts don't belong to anybody, but the details should be individual to the game. (Things like islands in the sky, the names and designs of the dragons, the decorations and visitors, and so on.) That's what makes the difference between reusing a general idea and stealing the bulk of somebody else's work.