Talk:Game Updates/@comment-18272226-20131202134334/@comment-11439344-20131202162616

Light/Air = Beam Air/Light = Cloud

Light/Water = Sparkle Water/Light = Translucent

Light/Metal = Anodize Metal/Light = Chrome (Metal/Air changes to Alluminum or Tin)

Dark/Air = Tornado Air/Dark = Smog

Dark/Water = Oil Water/Dark = Abyss

Dark/Metal = Galvanize Metal/Dark = Carbonite

Dark/Light = Shadow Light/Dark = Sillouette