Talk:Game Updates/@comment-5336686-20180819051902/@comment-25175720-20180819165445

Everyone knows I'm not a fan of too many/too long events. That said, I like this one better than what we've generally had in the last two years. Like you, Wolfie, I've FINALLY read the point where I don't stress over getting all the new stuff every time. I actually eased myself into that when I decided to let "whatever happens happens" in the Rift. Incredibly freeing. So taking that approach to event content is a natural progression in freeing myself from obsession. I like a lot about the new event style. My number one favorite is a 10k daily limit on magic; way higher than anyone is ever likely to reach. It means I can play as hard or as softly, for as long or as little each day as I like. I'm no longer tied to the imposed schedule dictated by a game clock that doesn't suit my personal schedule. I can play when I want to with no negative event impact. The event dragons are breedable so luck plays a bigger part in success. That feels good because I at least have a chance even if other event play options fail me. I don't love but also don't dislike the breeding cards. I think they are just too unrealistic in terms of too many epics in too short a time period. It was backing off the (characteristically for me) obsessive need to complete multiple cards a day because, using gems, I could. I decided I preferred not depleting my gem stash over completing multiple cards every day. If they only did this style of event once or twice a year, and made the cards more realistically achievable, I'd like this infinitely better than the previous, mindless collecting exercise that always feels like a chore. I have enough of those in the rest of my day.